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2026 — Branding / 3D — Unreal Engine, Cinema 4D, After Effects
For the Cypher Terminal project, the challenge was to fuse generative 3D motion with dense typographic overlays and a nonlinear narrative. This immersive campaign evolved through sketch, simulation, and high-contrast compositing, resulting in an editorial visual language that merges brutalist structure with spectrally animated geometry. Every scene was crafted for the sharpest possible grid discipline, but with intentionally raw moment-to-moment transitions and ink-bleed surfaces, echoing cyber-brutalist aesthetics throughout.
Project Process
From storyboard to final render, the workflow combined procedural simulation engines and custom scripts for camera path control, ensuring every visual beat was deliberate, never decorative. Each segment of the process documentation—full-bleed renders, grid comparisons, and detail crops—showcases both finished deliverables and developmental artifacts, serving the brutalist intent: nothing is hidden, structure is always visible.
01 — Spectrum Shift
2025
02 — Chromatic Glide
2024
03 — Null Channel
2025
04 — Cypher Terminal
2026
05 — Halation Loop
2025
06 — Raster Frame
2026